Absolutely fantastic game! :D
The Good, the Bad and the Horsey
A downloadable game for Windows, macOS, and Linux
Brittney hates her podunk, horse-crazy town almost as much as she hates horses themselves... but, with the town's traditional Silver Lasso Run only a month away, can she take this chance to finally grab the reins of her own destiny? Bounced between a good ol' Southern cowgal on the hunt for a dangerous criminal, a mysterious magical drifter with a dark secret, and a rogue centaur who lives by her own rules, Brittney is thrust into a fantastical alternate Wild West world... and has to choose between The Good, The Bad, and The Horsey!!
- 2+ love interests to choose from
- Wild gunfights and thrilling races
- More horses
- Unique endings
- Over 150,000 words!
- Available for Windows, Mac & Linux
- Dyslexic-friendly font option
- 18 original music tracks
The Good, the Bad and the Horsey is an original visual novel by Team Rumblebee.
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I've only played it to 1 ending but overall I really enjoyed it.
I fell in love with Mackenzie right away and sadly I could not embody Brittney or I guess she couldn't quite embody my will because we disagreed which other. For her it was a sweet lie for me it was truth. I'm glad it ended up where it did, its what I wanted, but I felt bad for Brittney, it wasn't her dream.
Enjoyed the Centaur thrown in there and can guess that there are more magical secrets to uncover which makes the setting a little bit different, which sort of in my mind allowed these women out in the open in the wild west times that room of freedom.
Music sadly I had my volume muted for most of my play time so I can't say much, but the few tracks I listened to sounded nice.
Art wise: the portrait art is great, the backgrounds where good enough but could have been nicer (not sure if maybe the art style was on purpose there or just a bit of crutch to get them done), the one ending art piece I unlocked so far is nice, but again could be better, specially the character height ratio is totally off. Intro art is adorable and Menu art is funny all the interface art is good.
I'm kind of split on whether the action choices are good. I think they do give a sense of action, but also they seem to be more like personal choices so don't see the benefit of having to choose them in limited time. I guess I'm more on the removing the time limits side of the fence. Maybe make it an option ?
One little personal nitpick are those butterfly's on Brittney's coat seem off character for her (too cutesy for such a grump)... but I don't seem to mesh with Brittney in a lot of things so maybe disregard =].
Anyhow, thanks for making this. This comment section looks a bit barren, hopefully you've had more plays than it looks, would be a shame otherwise.
I was waiting for this game to release and I gotta say it was 100% worth the wait.... Candela is my favorite character by far!